First of all, I have GeForce GT 630.
I tried IRay as well and encountered the grain issue. I wanted to see if my textures or materials are problematic and I followed the IRay tutorial on allegorithmic's youtube channel with a simple rounded cube with base color, normal, metallic and roughness setup. With 250 min samples I get the same heavily grained render image like in my previous renders with textures etc. Then I cranked up the min samples to 8000 and max samples to 9000 see if it makes a difference and after 3-4 mins most of the grain was gone. But I don't get the same clear render like in the tutorial. Maybe my gfx card is not good enough or maybe I have to wait more.
Also I noticed I get %100 cpu when I render with IRray, even when I tick my gfx card and untick cpu in the settings as instructed in the tutorial.