Without much more information I won't be able to help you.
Can you show your project, or explain a basic setup to reproduce your issue ?
Does the problem happen with every project ?
Im making new materials so i added a normal and a ao channel to my document. I put my textures in the appropriate slots in the material, add the materials to my mesh and export the textures and then the normal look as above.
Another thing, do I have to use Designer to get metallic materials to look correct? When i add a metal-mask in Painter nothing really happens, and is there no way to adjust the metalness when i added the mask?
Designer and Painter are really great programs but I can´t really get a grip on how to make new materials with the correct values and so on, do I have to use Designer or is Painter enough if I have all the textures needed. Its hard to explain things here too especially since im Swedish and English isn´t my first language :/