Author Topic: Looking for expert in Substance Designer  (Read 766 times)

 We're a gaming producer center and we're developing an action/adventure game for PC/PS/VR

We have the ambition to try to use fractals to create the fantasy world but we encountered serious technical diffculties. Fractals are too expensive to compute; and when we make them mid-mesh (like 100 or 400 ths triangles) they are not nice though the shape is still very interesting. The idea is to get a good picture using good textures/materials with these meshes, and we're looking for an expert in Substance Designer who can create complicated textures and has the experience in creating environment - which shall be very different from usual Earth landscapes. More details will be given in
Last Edit: June 29, 2017, 09:17:20 pm