Author Topic: Double Side ViewPort  (Read 1073 times)

Hi there.

Is possible to see a double side mesh in the viewport ?

Cheers !
CG generalist at @digi_fix animation studio located in Osaka, Japan.

Hey alvaro,

there is no option for now, unfortunately.


Best Regards
Environment Artist - Twitter

 ;)

Thx for reply. Maybe soon. Is not that important.
CG generalist at @digi_fix animation studio located in Osaka, Japan.

I believe if you switch to the alpha mask shader in your TextureSet settings, you will get double sided polys.

Jeremy, where could I switch the shader  to the  alpha test  one in SD?

In the Viewer Settings window, there is a slot for the shader and you can change it there.