Author Topic: Utilizing the new map output settings for Arnold and/or Vray  (Read 2317 times)

Would be ever so grateful if there was some documentation or simply guidance here on map usage for these new output presets.  Could be a super simple set up, a sphere with native PBR maps in SP, and once outputted for Arnold or Vray, which shader map setup would give the closest results to the painted object in SP.

Would be genuinely grateful for your time.


See here for VRay,

Currently VRay export has some problems which have been fixed   - need to wait for an update.

Not tried arnold.

Yes, I would like to know how to use the output for Arnold too. Have had no luck and even a screen cap of a the material settings or an explanation of how to use the maps with the aiStandard material in arnold