Author Topic: Multiple normalmaps on one object  (Read 630 times)

I´m wondering if it is possible and if so; how do you use multiple normalmaps on one object? Lets say I want to make a cube with 6 different textures of wood, one texture assigned to each "panel" so to say, with each texture I want the associated normal map (I use textures from gametextures.com).

Hi,

If you want to create one set of textures (1 material) for all the cube, you just have to use masks.
Also, be sure that your UV doesn't have any overlap (to have the possibility to texture each face independently).

You can use the Normal maps by creating a "Normal" channel for your document.
Lead technical artist
gaetan.lassagne@allegorithmic.com

Thank you!