This is a follow-on to
https://forum.allegorithmic.com/index.php?topic=6190.0.
To let you know I'm not totally helpless, I do plan to include a post of something that (gasp!) I figured out myself. But meanwhile, I will post something I can write about during my lunch break without requiring access to Substance Designer.
HOW TO MAKE A "BENT LINE"?Look at the attached picture.
I made it in MSPaint (sorry), but it will suffice for now.
How would you suggest creating the "bent line" in Substance Designer without resorting to an SVG file or bitmap image?
Just the white line.
I would like to do it "procedurally" (via nodes) as much as possible. The place I'm stuck on is where the line bends. I might be able to do it with about 200 nodes because I'd do a very poor job of it.
Would that even be appropriate? Practical?
Some guidance, direction, and a few hints would be greatly appreciated. At least I'd be struggling in the right direction. I'm not asking for a complete tutorial or set of step-by-step instructions (though I wouldn't turn them down).
CLOSING:Eventually I will create a sort of "weave" as shown by the red and green lines. I believe I figured that out. But I did it using lines drawn in an SVG file. Now I'd like to replace them with "generated" lines.
Perhaps when I'm done, this will turn in the pseudo-tutorial for other newbies.
P.S.
I'm still new to the Allegorithmic forum, and don't know the culture here very well yet. It seems like a friendly place. If I start abusing it or becoming too much of a pest, please (kindly) let me know. I don't intend to use the nice people here as a replacement for help files, YouTube tutorials, or my own struggles and discovery process, but sometimes you can't replace asking questions to more experienced people. I do look forward to becoming more self-sufficient and repaying the favors here someday.