Author Topic: Gloss  (Read 3396 times)

I'm trying to make a substance of gold and another of stainless steel.  Both are high gloss, but I'm having trouble making that happen.  Any suggestions?

To make gold, you will need a bright yellowish specular output. The gloss output only matters if you want to create smooth or brushed gold.

Hi Rob, just wanted to share this writeup on materials and textures.

http://www.manufato.com/?p=902

Of particular use is the section on creating specular maps. Hope this helps!