First of all, I'm new to substance designer so I have a lots of questions but the one I'm asking is about the part of the planks, Title Sampler and holes function. I understand a little bit of coding so I know how a function works so, it suppose to multiply the amount of planks by the number of holes so 2 X 4 = 8, simple math, and the function works correctly till you reach the x amount of three = 6 planks so you get twelve holes two for each plank, but when you set the x amount higher than that, the amount of holes doubles. I understand that this is an endless seamless tile texture so if you got 6 planks you can tile the rest you want, no problem , right? But still. It this a bug or a setting? why that is happen?
The version I'm using is 2020.