Some of you might know allready that the plug-in to C4D became available.
So far I'm very happy with it.

There is one problem, that is that if I import my own sbsar into C4D and creat a material from it only the normal slot gets occupied withe the substance shader. The provided "goodie sbsar" files does it flawlessly, so it must be something with my sbsar. Any idea,.... the outputs do show up in the atribute manager when I click the file from the asset manager.
Thanks, Robert