Author Topic: [SOLVED] problem with the new C4D plug-in  (Read 689 times)

Some of you might know allready that the plug-in to C4D became available.
So far I'm very happy with it.  :)

There is one problem, that is that if I import my own sbsar into C4D and creat a material from it only the normal slot gets occupied withe the substance shader. The provided "goodie sbsar" files does it flawlessly, so it must be something with my sbsar. Any idea,.... the outputs do show up in the atribute manager when I click the file from the asset manager.

Thanks, Robert
Last Edit: May 06, 2015, 08:20:19 pm

OK, I made some substances before all the output names changed, so they did not get recognized. Proper labels output names seems to be the key ;-)