Author Topic: how to export Albedo (RGB) + Smoothness (A) map?  (Read 2319 times)

The new Unity 5 "Built In Standard" terrain shader requires a Normal map (no problem here) and a new map containing Albedo (RGB) + Smoothness (A).  Is it possible to export this from Substance Player, using PBR substances from the Substance Database?

Hey arcanor,

Texture packing is not supported in Substance Player, unfortunately.
You need to pack the textures in Substance Designer or Painter, or any other software packages with this capability.


Best regards
Environment Artist - Twitter