Author Topic: Combining Channels  (Read 1163 times)

Ok, so I have a single mesh object with 3 materials applied but a single UV channel for the whole object.  I've painting on all three materials inside substance, but when I go to File > Export All Channels, it creates 3 separate images for my RGB instead of combining them into a single image. 

How can I export my images as a single image instead of separate?


Hey Teriander,

there is no option to combine Texture Sets at the moment. You would need to combine them manually after the export.

Best Regards
Environment Artist - Twitter

Hmm, I hope that's something that is in the works.  That's actually a pretty huge feature.  I'm sure quite a few artist would prefer their textures to be combined when a single UV is involved on a single object that has multiple materials on it.