Hello,
I've been following the UE4 with Substance Design tutorial, and I can not figure out how to decide what Parameters will be displayed in the Material INST when the Substance Material is loaded into UE4.
If you load this video and start at 3:40 (
https://youtu.be/_coeFqMNUP0?t=3m40s), you will see him open the INST and a list of parameters that were setup in Substance Designer are available. But my list is missing items, for example I have a Uniform Color being utilized in Substance Deisgner, but I do not see it in the list of UE4. Nor was it an option to enable it when I packaged my Substance Designer material.
Any suggestion on how to decide what becomes adjustable parameters when loaded into other applications such as UE4?
(I'm only seeing "Output size" and "Random Seed")
Thanks