Author Topic: Material ID not imported anymore from C4D  (Read 1309 times)

Before with earlier versions of SP I had no problem exporting material ID's from C4D and have it recognized in SP.
But now with 1.3 it does not seem to work anymore, did something change in this respect?

Thanks,.. Robert

I solved it by connecting the two meshes on export, but I don't remember this step necessary before.
Might be wrong of course.


It did not solve my problem, because now with 2 texture sets instead of 1 DefaultMaterial, my previous work on the project does not show up. Exporting as obj gives me only 1 texture set.
How do others deal with this?

Reggards, Robert
Last Edit: March 16, 2015, 01:51:05 pm

We updated a bit our code when loading FBX file regarding tangent/binormals, otherwise it should work like it was doing before.
Can you send me by e-mail your mesh that is making some problems to you ? I will look into it.
Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.