Author Topic: Substance player makes a seam on the edges  (Read 1646 times)

Hello there!

I've created this material with bunch of exposed parameters and somehow when I open it on Substance Player it gives me really fine seam on the corner of the edges.
I've attached two screenshots which one is from maps generated from substance player and the other is from maps generated from Substance Designer. They both have the same adjusted parameters.



I'm trying to solve this issue. Tried to change the engine but no use.

My goal is to hand over the sbsar file to the client and he/she can export the desired outcome but cant get rid of the seam.

Thank you!