Author Topic: translucency, sheen, anisotropy, coating and the Standard Surface Shader  (Read 1347 times)

Are there any plans to support the new Standard Surface Shader coming with Maya2020.?
There are some interesting channels like translucency, sheen, anisotropy, coating.

Last Edit: September 29, 2020, 12:31:16 pm

Any news about supporting the Strandard Surface Shader?
Would be a great workflow help.

Are we any closer to StandardSurface support in Painter?

Thanks for the new ASM.