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translucency, sheen, anisotropy, coating and the Standard Surface Shader
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Topic: translucency, sheen, anisotropy, coating and the Standard Surface Shader (Read 2776 times)
mudoglu 0
Are there any plans to support the new Standard Surface Shader coming with Maya2020.?
There are some interesting channels like translucency, sheen, anisotropy, coating.
on:
April 22, 2020, 10:42:37 pm
Last Edit: September 29, 2020, 12:31:16 pm
mudoglu 0
Any news about supporting the Strandard Surface Shader?
Would be a great workflow help.
Reply #1 on:
September 29, 2020, 12:30:36 pm
mudoglu 0
Are we any closer to StandardSurface support in Painter?
Reply #2 on:
June 18, 2021, 02:09:28 pm
mudoglu 0
Thanks for the new ASM.
Reply #3 on:
June 23, 2021, 09:55:12 pm
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translucency, sheen, anisotropy, coating and the Standard Surface Shader