Author Topic: Export with displacement/tessellation is disabled  (Read 1322 times)

This has been posted elsewhere but never answered as far as I can tell.

I'm trying to export a mesh with displacement/tessellation. "Displacement & Tessellation" is enabled for the shader that I am using for all of my materials. But the option to select it when exporting is grayed out and not selectable.

Is there another setting somewhere that I am missing? Stumped here.


Here are the selections I'm talking about. Does something else need to be set?
Last Edit: June 25, 2021, 06:14:57 pm

You need to set your scale in your shader settings to something other than 0.
This is by design.
Geoffroy SC