Author Topic: Multiple Texture "Versions" and Baking  (Read 172 times)

I have been working on a project where I have an object with its base texture and I currently create multiple folders with variations to the texture above the base. If I want to export those various versions I have to rename the material, unhide the version I want, and then bake, rinse and repeat. Is there a better way of going about this that I should be using instead? Thanks.