Author Topic: M240 Machine Gun  (Read 7467 times)















Coming soon: The Scopes monkey trial!
Slow is smooth and smooth is fast

Nice one !
An advice though, I would get rid of the low frequency smooth noise on the sides of the gun and maybe add something more like brushed metal, with straight horizontal lines and a more high frequency noise or a grunge map to simulate dirt.
Last Edit: May 15, 2013, 06:59:46 pm

Dude that looks great, question did you create all the materials in one file or did you create separate material swatches and bring them together for the final texture?

Dude that looks great, question did you create all the materials in one file or did you create separate material swatches and bring them together for the final texture?

There is a multiple material per mesh video demonestration, if that's what you are looking for.