Hi!
Just realised a problem with edge detect with a material I made a while ago. The Edge Detect Node breaks the tiling and the material isn't seamless anymore.
The first image I uploaded is the blend before Edge Detect, it's seamless.

Second pic is the Edge Detect and it breaks the tiling.

Is this a normal behaviour or can I do something about this?
Many regards!
Edit:
I'm using 2021.1.2 (11.1.2)
Edit2:
Nervermind, I found a workaround but this seems to be a bug nonetheless. My tiling mode was set to relative to parent and "H and V Tiling" was greyed out, but setting it to absolute withouth changing the mode helped. When changing it back to relative to parent the bug is still fixed.