What is the proper technique for painting opacity on a material from the shelf.
So I start with an opacity layer set to 0 (transparent).
Then I add a material on top. Now the material is transparent. If I enable opacity (OP) for it then I have options to set transparency from the other maps but that's not what I'm looking for.
What I need to do is paint opacity in. How to do that?
I can work with opacity just fine if I have access to the channels (aka build my layer from scratch) but as soon as I put a material from the shelf in I lose all control over opacity.
I'm pretty sure I'm missing something basic here. Most of the tutorials on opacity I watch deal with creating opacity on a layer you build from scratch, not on a material from the shelf.
* to clarify this further, imagine you're putting 'steel' from the shelf into your layer and you want to paint holes in it.
Thank you