Author Topic: ID map not updating after changes/rebake  (Read 900 times)

So I was texturing my model, when I discovered I had made a mistake (too many similar colors) in my ID map. I hopped back over to Blender, fixed the issue, and then baked out a nice new map. I imported that map into Substance just like I normally do, and sure enough, I can see the updated thumbnail right there in my project shelf. And it's there in my texture set settings tab too. But when I start texturing again, my model acts as if it's still got the old ID map loaded up, and is ignoring the new map. Can anyone tell me what I'm doing wrong, and how to fix it?

you need to replace your old ID map with the new one. Painter doesn't update automatically sometimes.
Geoffroy SC

Thank you, I'll give it a try!