Author Topic: Issue with painting on UV  (Read 621 times)

Painter paints over the shells in 2D mode that are close to each other in 3D. Is that an issue and how can it be fixed?

The model consists from multiple meshes that are close to each other and may intersect.

I attached a Gif file to demostrate.

I'm not sure I understand your issue, could you provide me with more information.
In the meantime, you could try changing the alignment mode of your brush to UV planar.
Thank you for the feedback,
Geoffroy SC