Hello, I've been trying to textured this model that i made in zbrush. I zrmeshed it and projected the high res model's detail onto the low poly one. I then uv unwrapped the models (and it's subtools), and tried to export it into SP. There was an error that one of sub tool's uv were....out of bounds i guess is the best way to say it. So i fixed it in blender, and tried again....but I still receive the same error. What should I be doing differently.

