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Weird Normal Transition Between Seams
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Topic: Weird Normal Transition Between Seams (Read 935 times)
Amirhossein Mafi 0
Hi, I don't know why this happens to my high poly to low poly baking. Very bad textures along seams! I have tried almost all of the baking settings, but nothing helped, I've also checked that my UV's are aligned with pixels.
Here are the high and low poly meshes.
https://drive.google.com/file/d/1SwcWWxU8bKDogK2tmuTCfoAsCxjyE3Pb/view?usp=sharing
on:
June 07, 2021, 12:29:31 am
volker
The visible seam in the normal map itself is not an error, but happens due to the orientation of the UV islands. What matters is what it looks like in 3D view.
Reply #1 on:
June 14, 2021, 10:54:44 am
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