Author Topic: Height map & bent normals baker  (Read 1285 times)

Is there a plan to include a height map & bent normals baker to Substance Painter? This causes addional steps that are not
necessary. Our team often create custom materials in Substance Painter (with high poly bakers and base materials). Having these baker locked behind Automation Toolkit or the designer is laborious since we have LIVE-LINK-driven pipeline.