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Multiple shader instances slow down the scene dramatically!
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Topic: Multiple shader instances slow down the scene dramatically! (Read 381 times)
Dliang
Hi there,
Recently I found that if you have multiple shader instances in the project. The viewport will get very laggy (even when in the isolate mode and use only one shader instance for all texture sets)
Is there a way to solve this issue? Thanks.
on:
June 07, 2021, 01:13:00 pm
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Multiple shader instances slow down the scene dramatically!