Author Topic: Unity WebGL "Substance engine failed to load."  (Read 232 times)

Hi,

I get this message "Substance engine failed to load." in my Unity WebGL build. We use a .sbsar file within Unity to create textures based on exposed parameters in runtime.
Does Substance support Unity WebGL? Is it possible to use a .sbsar file in runtime within a webapp?
Last Edit: May 26, 2021, 12:08:50 pm

Hi,

I get this message "Substance engine failed to load." in my Unity WebGL build. We use a .sbsar file within Unity to create textures based on exposed parameters in runtime.
Does Substance support Unity WebGL? Is it possible to use a .sbsar file in runtime within a webapp?

Hi @jkxdvgz
Substance plugin does not support WebGL.