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Ambient Occlusion baking problems (squared faces)
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Topic: Ambient Occlusion baking problems (squared faces) (Read 633 times)
Анастасия Соболенко 0
Hey guys!
I am trying to figure out why I keep getting these squares on my mesh while baking the ambient occlusion. Help me pls
Find attached screenshots of the issue.
on:
May 21, 2021, 06:59:57 pm
CAGameDEV
Make sure you don't have any overlapping UV shells.
Reply #1 on:
May 21, 2021, 08:30:19 pm
I teach people how to use Substance Painter.
Анастасия Соболенко 0
Hey,
Thank you very much!
That was the issue
Reply #2 on:
May 22, 2021, 04:42:53 pm
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Ambient Occlusion baking problems (squared faces)