Author Topic: Image to Material (AI) on Imported Images giving broken green result  (Read 972 times)

Hi there,

Baked maps (Albedo, Normal, Height and AO) from Substance Designer, import correctly and look fine in the viewport, then try to use the Image to Material (Ai Powered) filter on top of imported .png files gives me a green 'broken' output. Also maps seem to resize to 2k despite being imported as 4k.

Have tried texture import option too with the same result.

Works fine on the color map on its own.

Build and version number can be found below.

Any help would be great.

Last Edit: May 21, 2021, 02:24:19 pm