Author Topic: Orthographic camera controls  (Read 613 times)

Hi,
I’m a fairly new Substance user and I’m still trying to wrap my head around getting a good workflow, so please correct me if I’m going about this the wrong way or if there’s an easier alternative.
I’m trying to paint a projection of a straight line onto my model, and I want it to be (ideally) parallel to the lines on my mesh. How can I get my camera to to be an exact birds eye/top view?

F5 and F6 toggle between the views (perspective - orthographic). Then when you rotate hold shift to snap the views.
I teach people how to use Substance Painter. :)