Author Topic: Substance painter baking bug  (Read 109 times)

I've been trying to trouble shoot this issue. Where I try to bake my glass plane, and most of the maps come out grey checkboard texture. I tried to find if someone else had this issue, but it seems Im the only one? Or I'm just bad at googling  :( The UV layout is fine and I've messed with the highpoly placement but it seems it doesn't affect it. Ive also checked the naming error. But that wasn't the case for it.

I've attached a gif that shows the problem.