Author Topic: Dirt Generator focusing on certain areas of the mesh  (Read 178 times)

Hi All,

I'm pretty sure this is an issue that has crept in due to something else I've changed in my workflow, but I just can't put a handle on what it is or where to turn it off.

When adding a dirt layer using a basic old black mask and a dirt generator, the dir has begun gathering too much in areas of the mesh under shade.  I'm finding myself doing a lot of painting to get the effect I want (a more uniform distribution of the grunge). I think this something to do with AO in the baking process but not sure what to turn off to stop it happening.

Help appreciated.