Hello!
It looks like there is no option to invert the output Opacity.
I'm using, as the final destination Unity 2019 PBR.
Since in Unity is "Transparency". One (1) will be transparent and zero (0) will be not transparent
In Painter (1) is not transparent and (0) is transparent
I wish an option to invert output in this case "Opacity".
Is very annoying!
What can I do as a workaround?
WISH: I wish there is a "Transparency" option in the "Converted maps" section (Output Template)