Author Topic: Geometry Mask support for loose geometry  (Read 1306 times)


Thanks for adding the Geometry Mask feature. It really helps with the workflow.
However, I think to make it fully useful it should support to mask meshes that belong to the same object and the same material set but they are connected. In other words loose geometry within the same object.

Thank you.

I have always thought that this is a required function, and I hope to have this function in the future.