Author Topic: Baking issues with hands  (Read 976 times)

Could someone help me out with this...? I keep getting the same problem on the hands of a character whenever I try to bake the Normals. If I set the frontal and rear distance to 0.01, the hands come out fine. Unfortunately, other areas suffer. Usually, the folds and creases on clothing. If I set the distances to 0.1, I get baking issues at the sides of the hands, but everything else is fine. It's really annoying. :-\

Make sure your high and low match up well enough, and adjust your ray distance some more. If it wont work then this is where using a cage comes in handy.
I teach people how to use Substance Painter. :)

Okay. I've never used a cage before, so I'm going to look into it and try it out. :)

Set up a cage following a tutorial, but I couldn't see any difference in the bake. Not sure if I'd done something wrong. The hands still came out like this. :-\

Hard to help without seeing more. Maybe share your files. If you do PM me.
I teach people how to use Substance Painter. :)