I'm having a problem with baking my object down when using Match by Name. The always setting works just fine so I'm lead to believe its not an inherent issue with my mesh not wanting to load into Substance Painter.
I've attempted fixes posted on youtube and google to no avail. I've exported and re-exported a dozen times from different softwares (3DS Max, Zbrush, Blender and Meshlabs), and have tried different file types from each software (.obj and .fbx)
[BakingProcess] Highpoly scene was required when baking Normal Map from Mesh but could not be loaded.
I've seen that error once before but it seemed to resolve itself, where now I've been cracking my head against it for nearly two hours without success.
Any assistance would be greatly appreciated.