Author Topic: Baking error from high polygon to low polygon in substance painter  (Read 133 times)

Hello.
I want to bake a high polygon to a low polygon with substance painter, but it doesn't work and the mesh turns black.
If anyone knows the cause, please let me know.
I've attached the model I'm using.

https://47.gigafile.nu/0507-dac5e41f972242be734575bb56f5ecc6b
https://47.gigafile.nu/0507-d317263d43c3148a73e366f42c9b560e4


Your low and high poly mesh are not in the same world position. You need to have them in the exact same spot with transforms applied.

Thank you so much!
You've helped me figure this out!