I painted all these brush strokes onto a new layer with only the diffuse component active. I realized later that I wanted these strokes to be part of height information, but alas, the way Substance works there's no data in the height buffer because it was not active when I painted. Is there a way to retroactively paste the data from one buffer of a paint layer into another one?
For instance, taking what is in the diffuse channel, turning on the height channel and "pasting" the brush strokes into it?
This would be very handy. Is this already possible?