Author Topic: Auto uv unwrap to cinema 4d  (Read 1898 times)

I want to auto uv unwrap multiple meshes but how can I make sure the cinema 4d mesh takes the substance uv unwrap. Ive been testing around bit it seems I cant figure out how to do it without making the mesh into one solid mesh.

I know I need to add a material but I feel like there is an easy fix I just cant think of it

If you use auto unwrap in Painter then you need to go to File->Export Mesh to retain your UVs.
I teach people how to use Substance Painter. :)

Sorry for the late reply i was working on some other things and didnt have the time to try it out thx for the help and ill test it out.

If you use auto unwrap in Painter then you need to go to File->Export Mesh to retain your UVs.
Turn out i was importing the mesh with the wrong setting and not deviding in the right way thank a lot for the help.