Hi,
I was hoping to understand the correct way to integrate any materials I make in SD over to C4d(Octane). Infact, this also applies to Substance Painter aswell.
I have read various forum posts with methods to achieve this, however they do not work for me.
I have also tried using the native 'substance asset manager' available in c4d, but this only seems to work for the native renderer, not Octane.
Here is a link to my exported maps from SD:
https://www.dropbox.com/t/TZbOW05iRBtbLxlZI am a bit disappointed that there does not seem to be an official workflow, all I can find are various hacks as I can imagine the c4d/Octane workflow is a popular one.
Any help would be much appreciated.