Author Topic: Artifacts after baking...  (Read 474 times)

I'm getting artifact lines after baking for some reason.


I tried checking everything on the mesh on multiple occasions. Making sure it's scaled and orientated, changing the mesh adding and removing extra geometry to see what happens, unwrapping and unwrapping... When I changed the mesh the artifacts moved/changed, but wouldn't disappear.

Am I missing something?

Seems to be connected to Triplanar Projection. The artifacts are still there in UV, but they become much more visible with triplanar.

Feel like I'm in the middle of a desert, on a bicycle with no chain.

Anyone else use this forum?

You'll get more help when you provide your mesh files or something that duplicates the problem if you cannot share your mesh files.
I teach people how to use Substance Painter. :)