Author Topic: Fix normal map skewing  (Read 292 times)

Hey,

It's 2021 what's the solution for fixing skewed normals in Substance Painter? Surely that should be a thing by now =D.
Like come on we can auto unwrap in SP!

Apparently you can fix normals in Substance Designer?
However searching "bake normal maps in Substance Designer" = a video from 2015 and searching for "fix normal map skewing Substance Designer" = 0 results? So it's not an obvious easy solution.

It we be amazing to have a paint solution like Marmosets Toolbag does.....

Cheers!