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Grey Areas after Baking Ambient Occlusion
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Topic: Grey Areas after Baking Ambient Occlusion (Read 901 times)
ncdb0648
Hello Community,
as I was Baking my Mesh Maps, grey areas appeared on my Model. It happens after baking mesh maps, but I can't find out what's causing the problem.
on:
April 07, 2021, 02:12:33 pm
ncdb0648
Hello there, as I was baking my ambient occlusion mesh maps, this weird grey areas appeared. My normals are good and I don’t really know what’s the cause of this. I thought about ngons but after applying the SBS modifier in Blender everything seems to be clean.
Reply #1 on:
April 08, 2021, 01:24:49 am
CAGameDEV
Check for overlapping UVs.
Reply #2 on:
April 08, 2021, 01:27:22 am
I teach people how to use Substance Painter.
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Grey Areas after Baking Ambient Occlusion