Hello
@Juwon Suh,
Thank you for reaching out to us!
This is not obvious, but displaying the transformation gizmo requires
both the
Transformation matrix and the
Offset parameters to be exposed.
To be more specific: displaying the gizmo requires that there exists a couple of parameters which match the following
criteria:
- Both have the same base name
- One is a Float4, with a Transformation editor, and has the matrix or matrix22 suffix appended to its base name
- One is a Float2, with a Transform offset editor, and has the offset suffix appended to its base name
I have attached an example of this setup to this message.
You can then assign these parameters to the
Transform matrix and
Offset parameters of a
Transformation 2D node, respectively.
I hope this is helpful!
Best regards,
Luca