Hi,
I used substance painter a few times. I have a question about bake normal. I tested a simple cube(lowpoly),and have a smoothed cube(highpoly)


After I baked the normal, it looks ok in a distance. but when I zoom in. there is a hard edge on it. so is it correct as baked object, or there should be no hard edge on it?


Here is the bake settings

Thank you~~