Hey there!
I'm relatively new to SD and already have a question I can't seem to find answers for.
When I export a Substance to Unity (using the Asset from the Asset Store), the Material is presented, missing the Height Map.
Update:
We stumbled over the checkmark. At least something

If i click on "Generate all outputs", it generates all the maps, but every time I manually assign the height map to the material, it resets it afterwards - and the material is once again without a linked height map.
How can we save/apply the height texture?
Thanks in advance!