Author Topic: Where do these baked maps go...?  (Read 646 times)


So I've baked some of the maps in Substance Designer instead of Painter, and I have the AO, Normal, Curvature, Height, Position, Thickness, and World Space Normals. Apart from the Normal and AO, I don't know where the other maps would be assigned to to see them on my low poly. Could someone point me in the right direction?